E. Herranz Et Al. , "Gamification as a disruptive factor in software process improvement initiatives," Journal of Universal Computer Science , vol.20, no.6, pp.885-906, 2014
Herranz, E. Et Al. 2014. Gamification as a disruptive factor in software process improvement initiatives. Journal of Universal Computer Science , vol.20, no.6 , 885-906.
Herranz, E., Colomo-Palacios, R., de Amescua Seco, A., & Yilmaz, M., (2014). Gamification as a disruptive factor in software process improvement initiatives. Journal of Universal Computer Science , vol.20, no.6, 885-906.
Herranz, Eduardo Et Al. "Gamification as a disruptive factor in software process improvement initiatives," Journal of Universal Computer Science , vol.20, no.6, 885-906, 2014
Herranz, Eduardo Et Al. "Gamification as a disruptive factor in software process improvement initiatives." Journal of Universal Computer Science , vol.20, no.6, pp.885-906, 2014
Herranz, E. Et Al. (2014) . "Gamification as a disruptive factor in software process improvement initiatives." Journal of Universal Computer Science , vol.20, no.6, pp.885-906.
@article{article, author={Eduardo Herranz Et Al. }, title={Gamification as a disruptive factor in software process improvement initiatives}, journal={Journal of Universal Computer Science}, year=2014, pages={885-906} }