K. HAVA Et Al. , "Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments," In Cognitive and Affective Perspectives on Immersive Technology in Education , IGI Global, 2020, pp.267-288.
HAVA, K. Et Al. Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments. 2020. In Cognitive and Affective Perspectives on Immersive Technology in Education , IGI Global, 267-288.
HAVA, K., GÜYER, T., & ÇAKIR, H., (2020). Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments. Cognitive and Affective Perspectives on Immersive Technology in Education (pp.267-288), IGI Global.
HAVA, KEVSER, TOLGA GÜYER, And HASAN ÇAKIR. "Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments." In Cognitive and Affective Perspectives on Immersive Technology in Education , 267-288. IGI Global, 2020
HAVA, KEVSER Et Al. "Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments." Cognitive and Affective Perspectives on Immersive Technology in Education , IGI Global, 2020, pp.267-288.
HAVA, K. GÜYER, T. And ÇAKIR, H. (2020) "Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments", Cognitive and Affective Perspectives on Immersive Technology in Education . IGI Global.
@bookchapter{bookchapter, author ={KEVSER HAVA Et Al. }, chaptertitle={Factors That Enable or Hinder the Implementation of Game Development Activity in Learning Environments}, booktitle={ Cognitive and Affective Perspectives on Immersive Technology in Education}, publisher={IGI Global}, city={},year={2020} }