A. E. İlhan, "Eye-Tracking to Enhance Usability: A Race Game," In Intelligent Systems and Applications , London: Springer, Cham, 2019, pp.201-214.
İlhan, A. E. Eye-Tracking to Enhance Usability: A Race Game. 2019. In Intelligent Systems and Applications , Springer, Cham, London, 201-214.
İlhan, A. E., (2019). Eye-Tracking to Enhance Usability: A Race Game. Intelligent Systems and Applications (pp.201-214), London: Springer, Cham.
İlhan, AYŞE. "Eye-Tracking to Enhance Usability: A Race Game." In Intelligent Systems and Applications , 201-214. London: Springer, Cham, 2019
İlhan, AYŞE E. . "Eye-Tracking to Enhance Usability: A Race Game." Intelligent Systems and Applications , Springer, Cham, 2019, pp.201-214.
İlhan, A. E. (2019) "Eye-Tracking to Enhance Usability: A Race Game", Intelligent Systems and Applications . London: Springer, Cham.
@bookchapter{bookchapter, author ={AYŞE EZGİ İLHAN}, chaptertitle={Eye-Tracking to Enhance Usability: A Race Game}, booktitle={ Intelligent Systems and Applications}, publisher={Springer, Cham}, city={London},year={2019} }