M. H. BATURAY Et Al. , "A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions," In Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning , -: IGI Global, 2022, pp.510-531.
BATURAY, M. H. Et Al. A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions. 2022. In Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning , IGI Global, -, 510-531.
BATURAY, M. H., YASTIBAŞ, A. E., EKŞİ, G., & Çınar, C. A., (2022). A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions. Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning (pp.510-531), -: IGI Global.
BATURAY, MELTEM Et Al. "A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions." In Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning , 510-531. -: IGI Global, 2022
BATURAY, MELTEM H. Et Al. "A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions." Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning , IGI Global, 2022, pp.510-531.
BATURAY, M. H. Et Al. (2022) "A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions", Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning . -: IGI Global.
@bookchapter{bookchapter, author ={MELTEM HURİ BATURAY Et Al. }, chaptertitle={A Game-based Content and Language Integrated Learning Practice for Environmental Awareness (ENVglish): User Perceptions}, booktitle={ Handbook of Research on Acquiring 21st Century Literacy Skills Through Game-based Learning}, publisher={IGI Global}, city={-},year={2022} }