DISABILITY AND REHABILITATION-ASSISTIVE TECHNOLOGY, 2024 (SSCI)
Virtual reality training (VRT), a fun, inexpensive and accessible technology, has the potential to improve activities of daily living (ADL) and functional status in older adults. The potential impact of VRT can be increased through group-based training. The aim of this study was to investigate the effect of group- based VRT on ADL and functional outcomes in older adults over 65 years of age. Forty-three older adults included in the study were randomized into three groups (group- based VRT, individual VRT and control group). VRT was performed with Xbox 360 Kinect twice a week for 8 weeks. Each session lasted 45 min. Physical activity level, satisfaction level with physical activity, mood, mobility and balance performance, functional exercise capacity and ADL were evaluated. 36 people completed the study. A significant group x time interaction was found in Timed Up and Go test (TUG) (F [2, 57] = 8.60; eta(2)= 0.004, P= <.001) and in Single Leg Stance Test (SLST)) (F [2, 57] = 5.69; eta(2)= 8.509 x 10(-4), P= <.007). After 8 weeks group- based VRT showed better scores in overall TUG (p < .001) and SLST (p= .015), whereas individual VRT and control group did not exhibit significant changes. Our results suggested that 8 weeks group- based VRT could improve mobility and balance performance in older adults. {Graphical abstract}