Journal of Design Research, cilt.22, sa.1, ss.26-57, 2025 (Scopus)
Using three-dimensional virtual models in the product design process’s conceptualisation phase is important to understand geometry and spatial relationships better. However, traditional computer-aided design (CAD) tools cannot fully meet the needs of designers in the conceptual design process, as they are limited to two-dimensional interfaces, are complex, and contain mathematical constraints. Virtual reality (VR) technologies offer alternative solutions to this situation with a feature that enables three-dimensional virtual objects to be visualised interactively in real space. This study aims to develop remote training for VR applications to reveal the effect of VR applications on the number of alternatives, variety, and novelty scales in the conceptual design phase in industrial design and to make inferences about the integration of these technologies into industrial design education in line with the results to be obtained.