Journal of Human and Social Sciences , cilt.6, sa.2, ss.520-544, 2023 (Hakemli Dergi)
This meta-synthesis study aims to explore the impact of virtual museum on
learning achievement. With the advancements in technology, virtual
museum and augmented reality museum applications have gained
popularity in the field of education and museum studies. However, there is
a need to examine their effectiveness in enhancing learning outcomes. This
research reviews examines 17 studies to evaluate their effects on learning
achievement. The findings reveal that virtual reality (VR) and augmented
reality (AR) are frequently used in science, art, and history museums to
support the acquisition of conceptual knowledge. These technologies are
commonly employed for purposes such as integrating additional materials
with physical exhibits, animating complex events or concepts, and
simulating virtual exhibitions and story scenarios. However, the study also
highlights some challenges and limitations of these applications. Technical
issues, such as hardware requirements and connectivity problems, can
hinder the effectiveness of the learning experience. Additionally, the
availability of high-quality content and the need for instructional guidance
are important factors to consider for successful implementation. Overall,
this meta-synthesis study suggests that virtual museum and augmented
reality museum applications have a positive influence on learning
achievement. It emphasizes the potential of these technologies in
enhancing the educational experience and recommends further research in
this area to explore their long-term effects and address the identified
challenges.