International Educational Technology Conference (IETC), Girne, Cyprus (Kktc), 2 - 03 September 2021, vol.1, pp.234-245
This
study aims to determine the opinions of Information Technologies teachers who
teach Tinkercad about this program. The research is a qualitative case study.
The study group consists of eleven Information Technologies teachers. Research
data was collected using the teacher interview form for the use of Tinkercad
software. The teachers have focused on using Tinkercad's 3D design menu
according to research findings. Training activities are carried out
individually and in groups. It has been observed that individual work
contributes to the development of students' creativity skills, while group work
emphasizes peer learning, cooperative learning, and respect for different
ideas. While Tinkercad's interface and ease of use are determined as the
advantage of this program in the studies conducted, the fact that it is browser-based
and does not work offline is seen as its disadvantage. Tinkercad is an
effective program for students to acquire many cognitive, affective, and
psychomotor acquisitions. Tinkercad activities can be used as a tool to affect
the creativity, algorithmic thinking, collaboration, critical thinking, and problem-solving
sub-dimensions of students' computational thinking skills. However, this
process did not proceed in a planned way, as the teachers did not have
sufficient knowledge about computational thinking skills.