International Educational Technology Conference (IETC), Girne, Cyprus (Kktc), 2 - 03 September 2021, vol.1, pp.234-245
This study aims to determine the opinions of Information Technologies teachers who teach Tinkercad about this program. The research is a qualitative case study. The study group consists of eleven Information Technologies teachers. Research data was collected using the teacher interview form for the use of Tinkercad software. The teachers have focused on using Tinkercad's 3D design menu according to research findings. Training activities are carried out individually and in groups. It has been observed that individual work contributes to the development of students' creativity skills, while group work emphasizes peer learning, cooperative learning, and respect for different ideas. While Tinkercad's interface and ease of use are determined as the advantage of this program in the studies conducted, the fact that it is browser-based and does not work offline is seen as its disadvantage. Tinkercad is an effective program for students to acquire many cognitive, affective, and psychomotor acquisitions. Tinkercad activities can be used as a tool to affect the creativity, algorithmic thinking, collaboration, critical thinking, and problem-solving sub-dimensions of students' computational thinking skills. However, this process did not proceed in a planned way, as the teachers did not have sufficient knowledge about computational thinking skills.